top of page
Skyrim as a GAAS
The goal of this exercise was to choose a game and change the economic model. We took The Elder Scrolls V: Skyrim, a premium game, and we turned it into a Game as a Service (GAAS). We had to adapt some mechanics and create new gameplay to match with this model.
​
Main modifications:
-
Adding multiplayer
-
Housing
-
Hall of Fame
-
Shop and Hard Currency
-
Events and DLC
​
We were a group of four Game Designers. My main work was the part about the Hall of Fame and the housing. I also contributed to the dungeons leveling and rewards.
EDD (EN)
(Work In Progress)
bottom of page